Games

A mix of tabletop and video games that I have shipped or contributed to production.

Video games
tabletop games

Video Games

  • Spirits of Heartwood (Upcoming), Panda Cat Games

    ★ PRODUCTION
    ★ MARKETING

    I served as the producer, establishing systems as they transitioned into a larger team. I built a production hub in Notion and optimised processes for clearer communication and better team collaboration.

    I also consulted on elements of marketing including pitch deck design and marketing strategy.

  • The Ouroboros Express (2024), Small Loan Studio

    ★ CREATIVE DIRECTION
    ★ NARRATIVE DESIGN
    ★ PROJECT MANAGEMENT

    As the game director, I wore many hats! I led a team of over 40 people, crafted the story and characters, mapped the plot, set up project management systems, wrote scene treatments, provided art direction, designed the logo, streamed and discussed early builds, held team meetings, created a QA and playtesting process, and even jumped in to fix code and narrative issues.

    READ THE DEVLOG

  • Bundle of Joy (2024), Essay Games

    ★ ART
    ★ DESIGN
    ★ MARKETING

    I had the immense pleasure of bringing Bundle of Joy to life, an experimental, narrative experience about doing your best as a new parent. I created the logo and branding design for Bundle of Joy, contributed to the game art and consulted on marketing.

  • The Duke’s Sister Demo (2024)

    ★ ART
    ★ NARRATIVE DESIGN

    In collaboration with Cameryn Tuliao, we created a visual novel inspired by the OtomeIsekai genre with a sapphic twist featuring a main character who gets a second chance at life and love. I co-created the worldbuilding and characters and made all of the art for the game including character sprites, background art and marketing materials.

  • Santa’s Secret (2023), Small Loan Studio

    ★ PRODUCTION
    ★ ART
    ★ DESIGN
    ★ MARKETING

    As the producer, I took on the project management tasks such as setting up a team Notion hub for effective team collaboration, project tracking and internal wikis. I also created some of the game art and the marketing assets, including the game title art.

Tabletop Games

  • Intrepid, Self-published (2025)

    ★ GRAPHIC DESIGN
    ★ NARRATIVE DESIGN
    ★ GAME DESIGN

    I created this TTRPG for both solo and group play where you take on the mantle of captain who has to balance resources and the safety of the crew in order to survive. 

  • Exquisite Corpse, Self published (2025)

    ★ GRAPHIC DESIGN
    ★ ART
    ★ NARRATIVE
    ★ GAME DESIGN

    I designed, wrote and illustrated this analogue character creator in Figma and Procreate. Roll a d6 for each body part that also generates a line of poetry.

  • Picnic Wars, Kei Oko & Self (2025)

    ★ GRAPHIC DESIGN
    ★ ART

    This project was submitted to the Aestheticjam: Honeycore game jam. I made the illustrations in Procreate and laid out the game in Figma.