Create narrative from random mechanics

PROMPT

Pick 3 game mechanics randomly and develop a 1-2 paragraph story pitch that uses the three mechanics.

In your pitch, define:

  • The world where the game takes place;

  • The player character;

  • The goal;

  • The antagonist(s); and

  • How the three mechanics work in the game world.

mECHanics

Contracting/making deals, taking and exchanging.

Pitch

Some people say their job is hell, but in this case, it’s true. Welcome to Corporate Hell. In this devilishly fun RPG, you’re a small-time demon with a sharp suit and big dreams. You’ll work your way up the ladder by making deals so irresistible your marks, ahem, clients, can’t refuse. Choose wisely - bad souls are easy, and good souls are deliciously high risk and reward. Of course, everyone knows that hell is other people, which means working with them. Exchange favours with fellow demons and then screw them over for your own gains. Sometimes, people won’t pay the price for an extremely fair deal. Do the dirty work and take those souls yourself Win by becoming Big L’s right-hand demon and yoinking his spiky red throne out from under him!

There’ll be no shortage of obstacles in your way. There are so few promotions and so many demons. You’ll be scheming and plotting against the best of them. Also, you can’t strike a perfectly fair and transparent deal without some boring douchebag angel convincing your clients NOT to wish for their deepest desires. And don’t get me started on HR (Hellish Resources)! These fools will constantly make you go for work training (Why are we doing fire safety training? WE’RE IN HELL!) and get in the way of valuable soul-grabbin’ time. Avoid at all costs!